Webinar Alert: Using Games in a Blended Lesson

Webinar

Wednesday, October 10th at 4:30 PM ET- Using Games in a Blended Lesson

Want to make your mark as a blended educator? Look no further than the fast-evolving world of using Digital Games Based Learning in the classroom. As the availability of good curriculum-based games improves, teachers across the country are innovating rapidly in how they blend games based learning into their lesson plans. Using game-driven problem solving, certificates, exciting tournament formats and after-school clubs, teachers are finding new ways to amplify this powerful mode of study, motivating students across a wide range of abilities and supporting them as they tackle difficult problems. Join Toby Rowland, CEO of Mangahigh.com, the K12 online math site, as he explores some of the classroom activity in this exciting field, and get ideas for your own program of games based learning.
Eventbrite - Using Games in a Blended Lesson

25 comments
  1. bdx said:

    I like the 4 pillars of a successful blended lesson as well as the ground rules for students working with students. Helpful information.

  2. r.stanley1989 said:

    This webinar had a lot of good games that I think my students will enjoy. This was a very well organized presentation and I will say thank you for my students.

  3. lboudreaux1019 said:

    Loved learning about these new websites. I will be using them in my classroom for my students.

  4. foreverateens said:

    I loved being able to learn about the games. I am going to try to use them in my class, I just wish I had more than four computers so my students won’t get upset or not being able to play the games. But they will work as a work station! I love learning about new resources I can use in my classroom!

  5. finchchicx said:

    This webinar was a great way to learn about what a blended classroom is as well as the benefits of using games in the classroom. The presenter effectively explained how to successfully blend games into your teaching as well as use data to drive your instruction. It was great to see how MangaHigh allows you to differentiate lessons and track student progress. Definitely worth checking out!

  6. gcooper_11 said:

    I like the 6 P’s: Proper Prior Preparation Prevents Poor Performance. Webinar encouraged me to explore the games in Game Up and MangaHigh in depth.

  7. mcg304 said:

    Games are a great way to get students excited about learning. I like the 6Ps-Proper Prior Preparation Prevents Poor Performance.

  8. agardnahh said:

  9. mendenma said:

    I learned so much about the games from BrainPOP and MangaHigh. I will definitely share these with my colleagues. They were all fun to play, and I am sure my students will enjoy playing these!

  10. allisyn said:

    Thanks so much for attending the webinar! Here’s a link to the archives, in case you want to share it with colleagues:

    https://sas.elluminate.com/site/external/jwsdetect/nativeplayback.jnlp?sid=vclass&psid=2012-10-10.0834.D.309E5F3C970DBEB532501E05DF5AC0.vcr

    Anxious to hear about how it goes! Let us know what you think after you’ve had a chance to play around with your students.

  11. gmo.marin said:

    I am no t really into games but the ones you shown yesterday were really awesome ,I specially liked the ones about math,from my point of view they are not only useful to learn ,but also they are a lot of fun

  12. eileenprice said:

    Another great webinar. I can see many uses for the math section, but will also explore the other games as well. Eileen

  13. sjackson4380 said:

    I really enjoyed the webnar and will be attending more.

  14. jayful2012 said:

    This is much more interesting and entertaining! I think it is an extra encouragement for the students. Also this is an opporunity for the students to learn various ways (Strugglers, Performers, Whole Group, Lesson Introduction), I like about this. WoW!

  15. mathology314 said:

    Great webinar. It was wonderful to see how games can be implemented in my lessons. It is a great way of motivating students in learning. I cannot wait to utilize the games in my classroom.

  16. sarfar87 said:

    This was my first webinar through Brainpop and I loved it. I was extremely interested the whole time. There were many very useful tips that I will make sure to use sometime in my classroom! Thank you!

  17. pswiatek01 said:

    Another good webinar. As a teacher I am always looking for ways to engage all of the learners in my class, and this sounds like it would work. Twice a week I take our class into the Computer Lab to introduce them to 1-2 new web sites, I show them some spots to check out, and then let them explore. My goal is that by the end of the year, they will leave third grade with at least 20+ new sites they can go to. Looking forward to exploring this one. Thanks!

  18. jibbetson@lwcs.us said:

    I feel like Toby@Manga and the crew at BrainPop are really on to something here. The games arent just fun, they engage and challenge students. There is also a lot of opportunity to assess with the data generated.
    Good work.

  19. choag said:

    Excited to learn more. Love using games in my teaching.

  20. lkuris said:

    Very interesting and useful! Games are a great way to get kids to not only be more interested in what they are learning, but to “trick them” into understanding things they would otherwise find to be boring. It’s also a great way for them to socialize while they learn.

  21. kaygregg said:

    This was great and I wish I were a math teacher to use these wonderful resources! Still I will be looking for games like these for my music class! Thanks so much!!!

  22. hsteinmiller said:

    I’d like to see a library sort of game–maybe a Dewey Decimal matching game.

  23. bridar59 said:

    Great use and explaination of games to use in the classroom as well as ways to manage student achievement and lessons. I cannot wait to use it and see my students in action.

  24. jpopp said:

    I really enjoyed learning about these new games today. I am excited to get started in my classroom.