Webinar Alert: Get Your Game On: BrainPOP & National STEM Video Game Challenge
Wednesday, March 13th at 3:30 PM ET- Get Your Game On: BrainPOP & National STEM Video Game Challenge
You’ve heard about the tremendous potential games have for learning and engagement, but how do you bring them into your own classroom? This webinar, featuring our friends at the Joan Ganz Cooney Center at Sesame Workshop, highlights different ways to implement game-based learning. You’ll also get the details on the National STEM Video Game Challenge: work with your students as they design their own games and strengthen their STEM skills.
I love implementing games whenever possible. The students like that. This was very helpful and I can’t wait to use it within the classroom.
This webinar was very informative. I can’t wait to use the games in my classroom.
This was awesome! Before tests, I usually have a day of review, but after going to Game Maker, which I didn’t know about until this webinar, I think I can get my students to create their own games based on the unit we just finished. Thanks Brainpop.
Games are a great teaching tool. I loved the explantion of the STEM learning philosophy and that games are part of contextual learning. I am very excited about the game that walks the students through the job of the President. It has great features. Game-based learning is a great motivator for students and also provides differentiated instruction.
This was such an interesting webinar. I had no prior knowledge of game making programs available online. I love how they create an opportunity for conceptual vocabulary and contextual learning. Using the programs mentioned, such a Scratch, Gamesstar Mechanic, and gamemaker.com, will allow the students to not only learn how to collect data but to effectively use that data as well. I took notes throughout and am excited to look into the programs.
This was a very informative webinar. I am a new teacher and am always looking for new ideas to use in my future classroom. I had never heard of the game design websites that allow you to create playable games. I love how it requires integrative thinking and conceptual vocabulary. I can’t wait to explore Gamestar Mechanic. The last slide in the presentation was done very well. I took notes and will look into the programs for elementary students.
After watching the webinar, I’m excited to write a lesson plan on analyzing game design with students. Lots of great information shared. I plan to explore the links shared today and explore the subject matter further.
This was such an interesting and inspirational webinar! Prior to this, I knew only of Scratch. The graphic showing the balance of design vs. programming and the appropriate educational levels for each was immensely helpful! I’m so excited to check out the STEM challenge, and on behalf of my kids, I thank you! Also, I have a little bit more ammo to use on people who think games are not at all educational.
Andrew, Michael, and Christa – I appreciate what you’re doing for our young people.
This seminar was excellent for teachers of middle school children in particular. I was clueless about the programs middle schoolers could use to create their own games. I know when I have children of my own I’ll direct them to Gamestarmechanics and Scratch, etc…however, currently I’m working with preschoolers with special needs and though this information was valuable, it’s not currently relevant to me. So that was a bit disappointing. I didn’t realize the seminar was about creating your own games, I thought it was just about games in general. Like I said though, great nuggets to have in the future…Thanks BrainPop!
I am surprised to see how many gaming programs there are for young children. I am excited to learn about programs such as gamestarmechanic. The STEM video game challenge sounds like a great way to reach all students.
This was a really interesting seminar. I was very interested at all the aspects of making a game and how all those aspects fit together. Also, I was really glad to have some information on all the sites like Game Maker and Scratch that students can use to make their own games. Game making as well as playing really involves higher order thinking skills. It is a perfect way to practice those higher order thinking and problem solving skills that children will need later in life. I’m excited to learn more about how I can incorporate game making into my classroom. It’s good to know that I can even incorporate game making into my elementary classroom. I wasn’t sure of that fact before.
Game Maker is a great tool for teachers and students to use to make their own games. Game-based learning makes learning more fun and appealing to students.