Video Games

Do you spend hours in the computer room battling digital orcs and dragons? Do your thumbs ever get sore from mashing game controller buttons a little too intensely? If so, this BrainPOP movie on video games just might be for you. In it, Tim and Moby break down the process of how video games are created. They describe the powerful microprocessors that allow computers and game consoles to create realistic 3-D worlds, and explain how teams of techies write the software that make great games impossible to put down. You’ll discover how characters are created and animated; how the physics of swordfights, car crashes, and space explosions are encoded into games; and how geometric shapes called polygons are put together to create realistic objects and environments. So tear yourself away from that PlayBox and spend a few minutes learning about how your favorite games actually work!

Computer Coding Lesson Plan: Blockly Maze Game

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to explore computer coding, algorithms, and programming. This lesson plan is aligned to Common Core State Standards.  See more »

Logo Programming Game Lesson Plan: Turtle Academy

In this lesson plan which is adaptable for grades 3-8, students use BrainPOP resources (including an online game) to explore the popular computer programming language Logo. This lesson plan is aligned to Common Core State Standards.  See more »

Creative Programming Lesson Plan: 15 Blocks Game

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to learn about programming. Through the game Tynker: 15 Blocks Challenge, students will create a simple computer app using no more than 15 blocks. This lesson plan is aligned to Common Core State Standards.  See more »

Computer Programming Basics Lesson Plan: Tynker Games

In this lesson plan, which is adaptable for grades 3-12, students use BrainPOP resources (including online coding games) to learn about computer programming. This lesson plan is aligned to Common Core State Standards.  See more »

Student Gamers Lesson Plan: Evaluating Video Games

In this lesson plan, which is adaptable for grades 6-12, students use BrainPOP resources to explore the role of a video game test. Students will create their own evaluations for video games and test various games out to see how the games match up to pre-determined criteria. Finally, students will debate the pros and cons of using video games in the classroom. This lesson plan is aligned to Common Core State Standards.  See more »

Video Games Lesson Plan: Take the STEM Challenge!

In this lesson plan, which is adaptable for grades 6-12, students use BrainPOP resources to explore the importance of STEM (Science, Technology, Engineering, and Math) in both education and career options. Students will identify some core STEM concepts that go into the design of video games and explain the relevance of video gaming to various careers within the games industry and beyond. They will also analyze vocabulary and techniques related to the creation of video games, and develop a web-based or paper-based video game in accordance with the National STEM Video Game Challenge guidelines. See more »

Energy Technology and Science Industries Lesson Plan: STEM Careers of the Future

In this lesson plan, which is adaptable for grades 6-12, students will analyze a slideshow of the 10 best careers of the future. Students will use BrainPOP and other internet resources to research one of these careers, or design their own career based upon the most pressing 21st century needs identified in the slideshow. Each student will create an individual slide and description based on his or her selected career to create a collaborative slideshow about STEM careers of the future. This lesson plan is aligned to Common Core State Standards.  See more »

Science Fair Lesson Plan: Planning Projects with BrainPOP and BrainPOP Jr.

In this lesson plan, which is adaptable for grades K-12, students use BrainPOP and/or BrainPOP Jr. resources to learn about planning projects when they create a science fair exhibit.  They will select their topic, explore the criteria for planning, and design a compelling and realistic experiment based on their topic. This lesson plan is aligned to Common Core State Standards.  See more »

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