Join the Gaming in Ed Online Conference This September

July 15, 2014

Join conference founder Steve Hargadon along with BrainPOP's own Allisyn Levy as they co-chair the first Gaming in Ed conference! This is a free event that will be held entirely online, bringing toget...

What Makes a Great Educational Game? Peek Into Our Game Evaluation Process and GLS 2014

June 6, 2014

There are a ton of really great games out there - but a lot of them never make it into the classroom. Why is this? The reasons include poor distribution, technical challenges, and a lack of teacher su...

GameUp Video Game Evaluation Rubric

June 3, 2014

How does BrainPOP evaluate and choose games to put onto GameUp?  The BrainPOP team created this rubric to provide a framework by which to evaluate a games merit.  We consider many aspects of a game:...

Teach Coding with Robot Turtles!

May 23, 2014

BrainPOP is known for digital animations and games, but we invited guest blogger Charlotte Fixler to share about a fantastic non-digital board game that teaches principles of coding entitled Robot Tu...

Games for Change Most Significant Impact Game Award Winner – Mission US

May 1, 2014

We're so excited to congratulate our partner, WNET THIRTEEN and Electric Funstuff for Mission US - A Cheyenne Odyssey, recipient of the prestigious Most Significant Impact Game award at the 2014 Gam...

What’s Up on GameUp? Educational Games Expand!

March 24, 2014

Now featuring 85+ educational games covering more than 340 topics across all our subject areas – including both BrainPOP and BrainPOP Jr. – GameUp has grown tremendously over the past year. Are yo...

The SnapThought Tool: Reflection, Communication and Assessment

March 3, 2014

BrainPOP's unique SnapThought tool is fundamentally changing the game play experience on GameUp for students and teachers. In this article we will explain how optimal use of this tool provides opport...

It’s Here! SXSWedu Announces 2014 Playground Schedule

February 6, 2014

We’re absolutely thrilled to share the newly unveiled official schedule for the SXSWedu 2014 Playground, which we're co-sponsoring with Xerox. The SXSWedu Playground is an interactive learning sp...

Common Core, Digital Games and Classroom, Inc.

January 16, 2014

Can digital games engage students while helping them develop their reading comprehension skills? Join us and guests Kathy Yu Burek and Anne Richards for a look at how Classroom, Inc.’s The Sports Ne...

Free Games-Based Learning Professional Development Event at FETC Conference

January 16, 2014

BrainPOP is thrilled to partner with FETC and Learning Games Network to offer a free day of professional development to educators from across the country to innovate through the use of games in educ...