The 2013 Speak Up Survey Results Are In!

March 21, 2014

Speak Up is an initiative of Project Tomorrow, the country’s leading nonprofit organization that works to make students’ voices heard in education.  Each year, the Speak Up National Research Proj...

Improving Academic Success With BrainPOP Among a Multi-Lingual Student Population in Canada

March 18, 2014

Cheryl Paige, principal at the Joyce Public School, is justifiably proud of her award-winning school and faculty. Joyce is part of the Toronto District Model Schools for Inner Cities Initiative, a...

Building Skill Mastery and Self-Confidence Through BrainPOP at School for Learning Disabled Students

March 18, 2014

  The mission of Verona, NJ's The Children's Institute (TCI) has always been to provide the highest quality educational and therapeutic programs for students with learning, language and soci...

BrainPOP Supports a New Educational Model and Demonstrates the Power of Educational Technology in a Rural School in Haiti

March 18, 2014

Students at L’Ecole de Choix in Mirebalais, Haiti, come from homes of extreme poverty where daily life is difficult. They may sleep on the floor of a one-room hut of mud, straw, or concrete bri...

Integrating Multimedia in Education

February 20, 2014

This research assesses the use of multimedia in education and discusses how to integrate multimedia in K–12 classrooms. The use of multimedia instruction can significantly enhance student learnin...

Effects of Animation in Learning

February 20, 2014

Categories: BrainPOP Research
This study on Animation in Learning, published in the Journal of Educational Computing Research, examined the effect of learning with integrated animations on transfer of knowledge and on motivation ...

Game-Based Learning Resources

November 12, 2013

We offer game-based learning lesson plans, research on games for learning, game making tools, student-made games, and more to support game-based-learning (GBL) using GameUp....

A Digital Age: K-12 Market Map and Investment Analysis

November 1, 2013

This article, by John Richards, Leslie Stebbins and Kurt Moellering, 2013, explores the current reality of the games market. It draws a K-12 market map of learning initiatives based on games and analy...

Proceedings from Games + Learning + Society Conference

November 1, 2013

Originally published in the Games + Learning + Society 2012 Conference Proceedings 8.0, this research represents a partnership between Carnegie Mellon University, New York University, Carnegie Learnin...

Teacher Attitudes about Digital Games in the Classroom

November 1, 2013

BrainPOP teamed up with the Joan Ganz Cooney Center at Sesame Workshop to lead a research project, Teacher Attitudes about Digital Games in the Classroom. 500 teachers nationally were surveyed for the...