Educator Resources for Crazy Plant Shop
In the Crazy Plant Shop, students will learn about genes and inheritance by breeding zany plants like the Chomplex (plants with big chompy teeth), Catcus (cactus cats), and Bunnyon (onion bunnies). Profits from successful sales are used to acquire new breeds and expand the shop’s customer base. Special order requests from mysterious customers will help students understand dominant and recessive traits and how genetic traits get passed from one generation to the next.
For more teacher resources, visit Filament Games
Genetics and Heredity Lesson Plan: The Crazy Plant Shop Game
Grades: 6-12
In this lesson plan which is adaptable for grades 6-12, students use BrainPOP resources to explore the genetic information that is contained in the chromosomes of each cell. Students will use an online interactive game to analyze changes in traits that can occur over several generations. Students will also determine the probabilities for genotype and phenotype and provide evidence of how biological evolution accounts for the diversity of species on Earth today.
Common Core State Standards Alignment:
7th Grade
CCSS.Math.Cont.7.SP.C.5 Understand that the probability of a chance event is a number between 0 and 1 that expresses the likelihood of the event occurring. Larger numbers indicate greater likelihood. A probability near 0 indicates an unlikely event, a probability around 1/2 indicates an event that is neither unlikely nor likely, and a probability near 1 indicates a likely event.”
