Educator Resources for Pyramid Panic
In this geometry game set in Ancient Egypt, students play the role of a pharoah who was prematurely mummified and entombed within a pyramid. Students must help their mummy escape to freedom by solving geometry puzzles and building a path across the voids of the pyramid’s burial chambers. They must stay ahead of Ammit and zap other enemies with their Ankh Sceptre while selecting shapes and building a path out of the tomb. The Pyramid Panic game can be used to support related to plane figures and two dimensional shapes such as circles, triangles, and polygons.
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In this lesson plan, which is adaptable for grades 6-8, students use BrainPOP resources to explore basic geometry concepts related to circles, polygons, and triangles. Students then apply geometry understandings to real-life situations and virtual ones through online game play.
Common Core State Standards Alignment:
CCSS.Math.Cont.3.MD.D.8 Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
CCSS.Math.Cont.7.G.B.4 Know the formulas for the area and circumference of a circle and use them to solve problems; give an informal derivation of the relationship between the circumference and area of a circle.