Potential and Kinetic Energy Lesson Plan: Coaster Creator Game

6-8, 9-12

In this lesson plan, which is adaptable for grades 6-12, students use an online simulation to design their own roller coaster car and track which uses just the right amount of energy to get a coaster going but make sure it stops in time. Students will observe real-time transfers of energy between kinetic, potential, and dissipated energy. They will also learn to interpret the data generated by their coasters in order iterate their coaster design, try for great success, and improve their score.

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