Welcome to BrainPOP's Research Resources.

This section highlights research and white papers related to the integration and design of BrainPOP. Explore a science-based study of BrainPOP’s effectiveness. Read related research like an article from the Journal of Educational Computing Research and a white paper on the use of multimedia in K–12 education. Review case studies that demonstrate the ways teachers are using BrainPOP’s resources.

Interested in being part of future research projects or sharing your own findings? Please let us know.

Funding BrainPOP

In today's difficult economic atmosphere, we hope BrainPOP's science-based research study, which included students receiving free and reduced lunch, will prove to be a helpful resource as you apply Title I, Title IID (EETT), and other NCLB and ARRA stimulus grants and funds towards improving achievement. We also invite you to visit our Funding section for additional assistance.

Effectiveness

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Originally published in the Games + Learning + Society 2012 Conference Proceedings 8.0, this research represents a partnership between Carne...
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BrainPOP teamed up with the Joan Ganz Cooney Center at Sesame Workshop to lead a research project, Teacher Attitudes about Digital Games in ...
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This study on Animation in Learning, published in the Journal of Educational Computing Research, examined the effect of learning with integ...
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This research assesses the use of multimedia in education and discusses how to integrate multimedia in K–12 classrooms. The use of mult...

Case Studies

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An executive summary of the SEG Research on the effectiveness of BrainPOP with elementary and middle school students....
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The study by SEG Research demonstrates that elementary and middle school students using BrainPOP experience substantial growth compared to s...