Flower Power Math Game Play Strategies

January 23, 2013

The Best Way to Grow: Tell Flower Power math game learners not to grow cheap flowers but to grow the stems and let them pollinate, so they progress quickly to more valuable flowers and fungi. Let the...

Using Graphic Organizers with Games

January 1, 2013

Some students will prefer to figure out games in their heads, but others may need additional support. When introducing a game to your class, consider offering scratch paper or graphic organizers to he...

Meaningful Fun: Why Video Games Should be Used in the Classroom (Part 3 of 3)

June 13, 2011

Categories: Gaming Research
Educationally, traditional video games have much to offer at multiple levels: in the sub-conscious realm of information processing, at the conscious level in terms of content material, and above the m...

Meaningful Fun: Why Video Games Should be Used in the Classroom (Part 2 of 3)

June 13, 2011

Categories: Gaming Research
Along with developing in gamers new methods of low-level but useful information processing, games can do an excellent job of teaching content material.  Playing the PC game Civilization can teach pla...

Meaningful Fun: Why Video Games Should be Used in the Classroom (Part 1 of 3)

June 13, 2011

Video games get a bad rap.  Parents ban their children from ever playing them, social critics bemoan them for their violence, and teachers view them as brain-killing devices par excellence. And yet, ...