Participate in UCLA’s Game Based Learning Research Study

November 14, 2014

Our friends from UCLA's CRESST are conducting a game based learning research study about building science and social emotional skills with "Go Vector Go" and "Spaceforce;" 2 games featured on BrainPOP...

Reach for the Sun Additional Features for MyBrainPOP Users

March 7, 2014

Have your students signed up for individual logins through My BrainPOP? If so, they’ll be able to take snapshots during Reach for the Sun game play! MyBrainPOP is available to BrainPOP Educators wi...

The SnapThought Tool: Reflection, Communication and Assessment

March 3, 2014

BrainPOP's unique SnapThought tool is fundamentally changing the game play experience on GameUp for students and teachers. In this article we will explain how optimal use of this tool provides opport...

Game Changer: Transforming Middle School Science

March 26, 2013

Categories: Science Webinar
Get a sneak peek at a groundbreaking new title from leading games creator Second Avenue Learning! They're currently at work on a collaborative, multiplayer game designed to teach middle school science...

Track Game Progress with Graphs

January 1, 2013

If you’re using educational games over a period of time, ask your students to track game progress with graphs. Whenever a game is played, direct students to record their scores and a variable that s...

Educational Games: 5 Ways to Structure Game Play

January 1, 2013

There are lots of different ways you can have students explore online educational games. Here are five general approaches we can recommend to structure game play: Whole Class Game Play: Project the g...

Teaching with Games – GLPC Case Study: Joel

June 20, 2012

The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative about teaching with games. They conducted a series of case studies and a national survey, Te...