Posts on “ GEC ”

Games Sessions at the Global Education Conference

November 9, 2012

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The third annual Global Education Conference will be held next week November 12-16th, and BrainPOP is thrilled to be sponsoring the many game-based learning and game design sessions. This year’s entirely virtual conference has an ambitious schedule filled with over 300 sessions, presented over the course of five days in all the time zones around the world!  So how, you may ask, is game- based learning connected to global education?  Doing a quick search for “games” in the accepted conference sessions provides a clear answer! Take, for example, Monday’s session at 1 pm ET, “Video Games for Global Learning.” It features Terry Heick, Director of Curriculum and Social Learning Facilitator at the Institute for Habits of Mind.  Terry will provide tips and tricks for how to integrate video games that address global issues into formal learning environments. Later on Monday, at 9 pm ET, check out “Developing Global Competencies through Gamified Units” with Amanda Pratt and Tim Saunders from the Coalition for Gameful Learning.   Learn about two case studies that demonstrate how teachers can use game structures in their classrooms to engage students in meaningful learning while developing global competencies. There are even more terrific sessions from our GameUp partners.  Global Kids, co-creators of “Ayiti, the Cost of Life,” lead… Read the Rest»

BrainPOP, Game Based Learning and the Global Education Conference

September 28, 2012

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The third annual Global Education Conference is an online international education extravaganza, slated to take place November 12-17, 2012. It is designed to significantly increase opportunities for globally-connecting educators (primary, secondary and tertiary levels), students, and organizations. BrainPOP® is pleased to announce a new partnership with The Global Education Conference to develop a new gaming strand for the 2012 Event. In addition to general session strands for teachers and students on curriculum, policy, and leadership, the conference is now seeking proposals for the new strand’s game-based learning sessions. BrainPOP will be lending its expertise and support to the conference by curating the new gaming strand. Game designers, students, and aficionados alike are invited to read more about the conference and to submit a proposal for consideration by October 15, 2012. Game-based learning and game design are currently hot education topics, and the Global Education Conference co-chairs are thrilled to be working with BrainPOP to highlight game play within a global education context. Some examples of session titles might be: “Building Global Citizenship Skills Through Serious Game Play” or “Connecting Cultures and People Through MMORPGS”. We can’t wait to bring educators and game makers together during this truly unique event, and… Read the Rest»