Posts on “ survey ”

Wanna be Heard? Join the Speak Up National Research Project.

October 31, 2011

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BrainPOP and Project Tomorrow invite all schools and districts to participate in the 9th annual Speak Up National Research Project.  Speak Up provides a quick and easy way for your students, parents, teachers, librarians and administrators to have a voice in local, state and national discussions about emerging technologies in education. Plus, every participating school and district gets back their own stakeholder data from the online surveys to use for grant writing, ed tech plans, budgets, professional development and community engagement.  No need to create your own surveys – Speak Up does all the work for you!   Just register your school or district at http://www.speakup4schools.org/speakup2011/, pick a password and promote the survey link to your community. Since 2003, over 2.2 million education stakeholders from over 30,000 schools have participated in Speak Up.  It is more important today than ever that your voice is heard by policymakers – and that you have the authentic, unfiltered feedback from your students, parents and staff you need to make good decisions and investments.   Be part of this year’s Speak Up movement! Project Tomorrow is a national education nonprofit organization dedicated to improving science, math and technology education in our schools. Learn more @ www.tomorrow.org…. Read the Rest»

‘Pedagogical Pain Points’ – Your Input on Educational Games

October 21, 2011

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Beth Quinn is Research Director at Filament Games. Prior to joining Filament’s team, Dr. Quinn was a professor of sociology, specializing in the Sociology of Law and qualitative methods. She brings almost two decades of teaching experience and a passionfor innovative approaches to teaching and research to her work at Filament. Dr. Quinn received her Ph.D. and M.A. from the University of California-Irvine.  Today, as BrainPOP announces our STEM game design event,  Dr. Quinn asks for your guidance on future offerings from Filament Games. What topic plagues you year after year? The topic that students consistently have trouble understanding, find excruciatingly boring, or simply can’t relate to. You try different methods, but every year it’s the same old struggle. You can’t drop it because it’s foundational to the field or it’s mandated by state standards. Anyone who has ever taught knows these frustrations. I like to call them “Pedagogical Pain Points.”   I work with a talented team at Filament to create educational video games that help teachers turn Pedagogical Pain Points into Pedagogical Victories. Filament Games is working to develop games that function as core teaching tools for topics that are foundational to your field or are consistently difficult for your… Read the Rest»