Posts on “ SIIA ”

Share YOUR Voice

May 21, 2012

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Dr. Kari Stubbs, BrainPOP’s Vice President of 21st Century Learning, is a member of the Voice of the Educator Working Group within SIIA – the Software & Information Industry Association.  The SIIA Vision website, created to assist the education community in understanding technology’s role in the improvement of education, has invited YOU to share your voice via a short, online survey.  It is part of  a very important national study about the current and future use of technology in our schools and colleges. Through the survey, teachers, professors, district or campus administrators, community members, and parents can share how their educational institution is progressing towards a Vision for K-20 Education.  The SIIA Vision is based on the understanding that technology allows educators to be innovative and efficient, and is essential for lifelong learning.   The results of the survey will be published and distributed in a free report later this year. This report will give you and your colleagues the opportunity to see how your current level of technology compares with other schools and colleges nationwide – and will also show the ideal level for the future. The survey will take less than 15 minutes to complete online. All responders who… Read the Rest»

Just Do It (Again): How Virtual and Video Game Labs Give Students the Freedom to Fail

December 9, 2011

Tracy Carlin shared this post with BrainPOP and I like how this quote explained the “Psychosocial Moratorium Principal.” Not sure what that is, or how games could help your students? Read on to what Traci has to say; …The educational technology sector has seen potential in utilizing video games since their inception; the interest has only grown stronger and broader over time. The Education Game or Simulation category proved to be one of the most popular for entrants at this year’s CODiE Awards. If you look at the list of finalists, the popularity is no wonder. Game developers have created an unprecedented number of educational games for a bevy of diverse audiences, from small children to high schoolers and beyond the traditional K-12 system. For instance, the 2011 CODiE winner Hospitality and Tourism Interactive uses an interactive and online virtual world to encourage college students to explore career paths in the hospitality industry. While controversy remains on to what extent educational and serious video games can teach children one thing is certain – in a video game you really learn how to fail. James Paul Gee called this the “Psychosocial Moratorium Principle” in his landmark book What Video Games Have to Teach Us About… Read the Rest»